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For this episode, Andreas and Louise guest as we talk about winning, or losing, in RPGs.
Can you really get something out of a spectacular failure, and is winning always a good feeling? Can RPGs be cooperative, or do they need a clear obstacle? And whose job is it to fill that role?
We discuss good and bad GMing and reveal a few bad memories from GMs who might not always have their players’ best interest in mind.
Big thanks to Scouterna, the Guides and Scouts of Sweden, for letting us use their locale for recording!